Animation
Pause
Used to provide a pause between the executions of animations.
Attribute |
Description |
Default Value |
Time (sec) |
Duration of pause |
(0 m, 0 m, 250 deg) |
Discontinuous
Teleports an entity between two points after a duration of time has passed.
Attribute |
Description |
Default Value |
Start Point |
The starting point of the animation |
(0 m, 0 m, 250 deg) |
End Point |
The ending point of the animation |
(0 m, 0 m, 250 deg) |
Time (sec) |
Duration before teleport |
(0 m, 0 m, 250 deg) |
Start to finish
Moves an entity on a set path from one point to another.
Attribute |
Description |
Default Value |
Start Point |
The starting point of the animation |
(0 m, 0 m, 250 deg) |
End Point |
The ending point of the animation |
(0 m, 0 m, 250 deg) |
Speed (m/s) |
Initial velocity of the entity |
0 |
Acceleration (m:sup:2/s) |
Acceleration of the entity |
0 |
Rubberband
Moves an entity on a set path between two points.
Attribute |
Description |
Default Value |
Start Point |
The starting point of the animation |
(0 m, 0 m, 250 deg) |
End Point |
The ending point of the animation |
(0 m, 0 m, 250 deg) |
Speed (m/s) |
Initial velocity of the entity |
0 |
Acceleration (m:sup:2/s) |
Acceleration of the entity |
0 |
Notes
Swapping to advanced mode will convert the start and end points to cartesian coordinates
When in advanced mode, the entity will not automatically rotate itself to face the camera during movement