Entities

Universal Settings

  • Position

    The position of an entity refers to where its center point is located. Positional data is calculated based on a cylinder that encompasses the camera. The radius of this cylinder can be changed and the cylinder has an infinite height.

    _images/cylinderRadius.PNG
    • \({\alpha}\) (deg)
      • The horizontal position in the fov, calculated as an offset from the center point

      • 1 degree represents 1 degree of clockwise rotation away from the fixed camera center on the cylinder

      • Moving an entity horizontally will rotate it to face the camera

    • y (m)
      • The vertical position in the fov

      • This axis is in terms of world units where 1 world unit is equal to 1 meter in 3D space

    • z (m)
      • The distance from the camera

      • This axis is in terms of world units where 1 world unit is equal to 1 meter in 3D space

  • Rotation (deg)

    The axis of rotation is located at the position coordinate of the entity and faces the camera

  • Color

    The primary color of the entity

Advanced Universal Settings

Advanced mode offers more freedom with position and rotation than standard mode. Entities no longer move around a cylindrical plane, but instead move in 3D space.

  • Position

    The position of an entity refers to where its center point is located. The location of the camera is noted as \((0,0,0)\)

    • x (m)
      • The horizontal position in the fov

      • This axis is in terms of world units where 1 world unit is equal to 1 meter in 3D space

      • Moving an entity horizontally will no longer rotate it to face the camera

    • y (m)
      • The vertical position in the fov

      • This axis is in terms of world units where 1 world unit is equal to 1 meter in 3D space

    • z (m)
      • The distance from the camera

      • This axis is in terms of world units where 1 world unit is equal to 1 meter in 3D space

  • Rotation

    The axis of rotation is located at the position coordinate of the entity and faces the camera

    • x (deg)
      • rotation about the x axis

    • y (deg)
      • rotation about the y axis

    • z (deg)
      • rotation about the z axis

  • Color

    The primary color of the entity

Circle

Attribute

Description

Default Value

Radius (m)

Radius of the circle

31.25 m

Border Size (m)

Amount of fill

31.25 m

Plane

Attribute

Description

Default Value

Height (m)

Height of the plane

62.5 m

Width (m)

Width of the plane

31.25 m

Border Size (m)

Amount of fill

31.25 m

Textures

Add a texture to the plane

62.5 m

Using Textures

  • There are some textures built into the site. They can be found here.

  • Textures can also be uploaded as JPGs, PNGs or TIFFs and added to the list of available textures.

  • Applying a texture will automatically scale the plane to fit the aspect ratio.

Triangle

_images/triangle.PNG

Attribute

Description

Default Value

Vertex A (x (m), y (m))

Position of Vertex A

(0, 23.438)

Vertex B (x (m), y (m))

Position of Vertex B

(-31.25, -31.25)

Vertex C (x (m), y (m))

Position of Vertex C

(31.25,-31.25)

Gradient

Attribute

Description

Default Value

Bar Height (m)

Height of each bar

18.75 m

Bar Width (m)

Width of each bar

6.25 m

Number of Bars

Number of bars in the gradient

32

Secondary Color (#HEXCODE)

Color that the gradient fades to

Black (#000000)

Checkerboard

Attribute

Description

Default Value

Tile Size (m)

Height/width of each bar

5 m

Number of Columns

Number of columns

16

Number of Rows

Number of rows

17

Secondary Color (#HEXCODE)

Color of every other tile

Black (#000000)

Grille

Attribute

Description

Default Value

Bar Height (m)

Height of each bar

18.75 m

Bar Width (m)

Width of each bar

6.25 m

Number of Bars

Number of bars in the grille

32

Secondary Color (#HEXCODE)

Color of every other bar

Black (#000000)

Dot Array

Attribute

Description

Default Value

Number of Columns

Number of columns in the array

5

Number of Rows

Number of rows in the array

5

Radius of Dots (m)

Radius of each dot

2 m

Toggle Center Dot

Whether center dot is filled or hollow

Hollow

Circular Dot Array

Attribute

Description

Default Value

Number of Dots

Number of dots in each circle

10

Number of Rings

Number of rings in the array

5

Radius of Dots (m)

Radius of each dot

2 m

Sapcing of Rings (m)

Spacing between each ring in the array

10 m

Toggle Center Dot

Whether center dot is filled or hollow

Hollow

Bullseye

Attribute

Description

Default Value

Number of Rings

Number of rings in the bullseye

5

Ring Pitch (m)

Pitch of rings in the bullseye

5 m

Text

Attribute

Description

Default Value

Size (m)

Determines the size of the text

62.5 m

Text Content

Text displayed by the entity

Default Text

Timer

Attribute

Description

Default Value

Size (m)

Determines the size of the text

62.5 m

Note

  • Timer is started when all animations are triggered

  • Only one timer is allowed per pattern