Animation ================ Pause ------------------- Used to provide a pause between the executions of animations. .. image:: ../Images/pause.PNG :width: 600 +-----------------------------------+---------------------------------------------------+--------------------------------------+ | **Attribute** | **Description** | **Default Value** | +-----------------------------------+---------------------------------------------------+--------------------------------------+ | Time (sec) | Duration of pause | (0 m, 0 m, 250 deg) | +-----------------------------------+---------------------------------------------------+--------------------------------------+ Discontinuous ------------------- Teleports an entity between two points after a duration of time has passed. .. image:: ../Images/discontinuous.PNG :width: 600 +-----------------------------------+---------------------------------------------------+--------------------------------------+ | **Attribute** | **Description** | **Default Value** | +-----------------------------------+---------------------------------------------------+--------------------------------------+ | Start Point | The starting point of the animation | (0 m, 0 m, 250 deg) | +-----------------------------------+---------------------------------------------------+--------------------------------------+ | End Point | The ending point of the animation | (0 m, 0 m, 250 deg) | +-----------------------------------+---------------------------------------------------+--------------------------------------+ | Time (sec) | Duration before teleport | (0 m, 0 m, 250 deg) | +-----------------------------------+---------------------------------------------------+--------------------------------------+ Start to finish ------------------- Moves an entity on a set path from one point to another. .. image:: ../Images/startToFinish.PNG :width: 600 +-----------------------------------+---------------------------------------------------+--------------------------------------+ | **Attribute** | **Description** | **Default Value** | +-----------------------------------+---------------------------------------------------+--------------------------------------+ | Start Point | The starting point of the animation | (0 m, 0 m, 250 deg) | +-----------------------------------+---------------------------------------------------+--------------------------------------+ | End Point | The ending point of the animation | (0 m, 0 m, 250 deg) | +-----------------------------------+---------------------------------------------------+--------------------------------------+ | Speed (m/s) | Initial velocity of the entity | 0 | +-----------------------------------+---------------------------------------------------+--------------------------------------+ | Acceleration (m:sup:`2`/s) | Acceleration of the entity | 0 | +-----------------------------------+---------------------------------------------------+--------------------------------------+ Rubberband ------------------- Moves an entity on a set path between two points. .. image:: ../Images/rubberband.PNG :width: 600 +-----------------------------------+---------------------------------------------------+--------------------------------------+ | **Attribute** | **Description** | **Default Value** | +-----------------------------------+---------------------------------------------------+--------------------------------------+ | Start Point | The starting point of the animation | (0 m, 0 m, 250 deg) | +-----------------------------------+---------------------------------------------------+--------------------------------------+ | End Point | The ending point of the animation | (0 m, 0 m, 250 deg) | +-----------------------------------+---------------------------------------------------+--------------------------------------+ | Speed (m/s) | Initial velocity of the entity | 0 | +-----------------------------------+---------------------------------------------------+--------------------------------------+ | Acceleration (m:sup:`2`/s) | Acceleration of the entity | 0 | +-----------------------------------+---------------------------------------------------+--------------------------------------+ Notes ----------------- - Swapping to advanced mode will convert the start and end points to cartesian coordinates - When in advanced mode, the entity will not automatically rotate itself to face the camera during movement